﻿using MCPlatform.MotionLib.Base.Models;
using MCPlatform.UI.Controls.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace MCPlatform.UI.Controls.Views.MotionControl
{
    /// <summary>
    /// IO.xaml 的交互逻辑
    /// </summary>
    public partial class IO : UserControl
    {
        public IO()
        {
            InitializeComponent();
        }





        public IODataModel IODataModel
        {
            get { return (IODataModel)GetValue(IODataModelProperty); }
            set { SetValue(IODataModelProperty, value); }
        }

        // Using a DependencyProperty as the backing store for IODataModel.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty IODataModelProperty =
            DependencyProperty.Register("IODataModel", typeof(IODataModel), typeof(IO), new PropertyMetadata(default));






        public IOParaModel IOParaModel
        {
            get { return (IOParaModel)GetValue(IOParaModelProperty); }
            set { SetValue(IOParaModelProperty, value); }
        }

        // Using a DependencyProperty as the backing store for IOParaModel.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty IOParaModelProperty =
            DependencyProperty.Register("IOParaModel", typeof(IOParaModel), typeof(IO), new PropertyMetadata(default));






    }
}
